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Sunday, February 5, 2017

Skywolf Games 1 Page Business Plan

Video Games Business Plan

Skywolf Games 1 Page Business Plan


 

Overview

Skywolf Games has a clear business objective to develop, produce, promote and distribute Video Games products. These products have been developed over 6 months with a core focus on addressing the key customer problem and associated opportunities.

The Business Objectives

As a key component of our growth strategy, we consider it critical to identify and outline our business objectives, and align these objectives with clear and measurable development milestones. Our key long term business objective is to launch a new product. Whilst our existing products have been useful for testing the customer problem, new products are required to fully capitalise on our business potential. Our growth path is clearly oriented around the addition of new products, the development of these new products and the subsequent marketing of these. It is understood that costs will be associated with product development and marketing and these have been allowed for in our budget.

The Customer

Skywolf Games has been created with a clear focus on the needs of our customers. Through a structured customer discovery process, we have validated the key customer problem as The need to have a great form of entertainment to pick up and play anytime you want.. This is a critical issue for our selected target market of Gamers.

The Value Proposition
 

Skywolf Games is uniquely positioned to deliver value to Gamers. "Skywolf Games will Provide great fun games that anyone can enjoy!." In order to be deliver on this value proposition, we Our game concepts go above and beyond to appreciate the player and give them what they want the most when playing a game!. This capability has taken considerable time and resources to develop and forms the cornerstone of our competitive advantage.

 

Competitors

We have a number of competitors within the Video Games market. We consider our key competitors to be: Deep Silver, Bethesda Softworks, Atari, Activision, ID Software, Techland. Our understanding of these competitors has been used to refine our strategy and value proposition. We believe that we can compete effectively with Deep Silver, Bethesda Softworks, Atari, Activision, ID Software, Techland by I have hundreds of unique game ideas that they haven't even thought of or tried yet which could help shape the gaming industry..


Key Strategies

Over the next 6 months, our focus will be to Hire a small team of game developers to effectively help develop, polish, optimize, and release this first game to make it as fun and enjoyable as possible for players!. This task will be undertaken in the context of our broader strategy to I would like continue to update our first game to make it even better. I would also like to explore other ideas for other fun games to create that would appeal to most players.. These strategies are a tactical implementation of our overall business goal as outlined above.

Milestones

Measurement of the successful implementation of our strategies will be governed by measurable development milestones. The milestones that will be achieved over the next 2 years are: Launch New Games Give Players Great Games Become a well renowned video game company that loves its players

About this document
Video Games Business Plan
This document was created by Kade of Skywolf Games using the 5 minute Busine
ss Plan App. This technology and approach is powered by HyperQuestions.

Plan your next project at http://www.chartgantt.com for the best excel gantt charts.






  

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